TIME OF SEEING
Transparent Drawing cannot exist without time.
To understand completely a three dimensional form, a viewer must have, at minimum, at least two viewing points. The forms and objects that we are drawing are, for the most part, opaque. So to understand a form or object, you have to look at it from multiple directions. This is the time of seeing. This is the time it takes to either walk around a form, or mentally rotate the form in your head as you draw. Time of seeing also applies to photos taken from different sides of the form.
This applies to TRAVEL DRAWING : there has to be time between when you made the first photo, and when you made subsequent photos. Time of seeing was first introduced at the page TIME. Time can also be found at TRANSPARENT TIME.
As an example, let’s imagine that the above drawing is of some sort of fantastic building. All of the curved shapes and dividing elements are opaque given that this is a building. We would need to walk thru and around the structure to fully understand it. This movement, and seeing as you move, requires time. With this understanding, Transparent Drawing could not exist without time. And it is this requirement of time is what separates a transparent drawing from a representational drawing.
A representational drawing contains no time. The viewpoint is fixed. A representational drawing might be called a snapshot. It is the depiction of a scene or an object at one instant. Therefore, the understanding and information contained within the drawing is low.
Why should we be limited by time? Why should we accept a representational scene which contains no time? Our drawings are for us to understand everything about the object or scene. Our reason for being is to understand; this is why we draw. And we cannot understand how something works without time.
An drawing that does not portray time is basically useless.
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